breakNoUhhhGauntlet
WARNING WEB VERSION RUNS POORLY - PLAY AT OWN RISK
The goal is to travel through the dungeon clearing floors and amassing score.
Build up combo by bouncing balls back, combo resets if a ball passes through the back of the paddle.
You can proceed to the next floor once you clear all the mobs and spawners.
You will get bonus points for using less shots per floor
Controls
Movement - wasd/arrow keys
Fire shot - spacebar
rotate paddle - O/P
Shrink player - V
Mute audio - M
Change contrast mode - C
Return to main menu - Escape
Credits
Programming - Me
other art - Me
Player Character "gungirl 1.png" CC3 - https://opengameart.org/content/female-5-8-directions-character-carrying-gun-nes... - made by spring
Musics - http://www.johnleonardfrench.co.uk
SFX - Imphenzia
Status | Released |
Platforms | HTML5, Windows, macOS, Linux |
Rating | Rated 4.0 out of 5 stars (2 total ratings) |
Author | thedarkmagi |
Genre | Action |
Made with | DragonRuby GTK |
Tags | 2D, Arcade, dragonruby, Fantasy, Singleplayer, Top-Down |
Download
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Comments
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I liked this one. Had no problem with the web version.
Smooth and cool with the bouncing bullets
Cool idea to mix the game jam theme (Breakout) with Gauntlet ;P lol
I'm not sure why you added a shrink button ... I like the shrink button ... but why? lol
When I play from the binary at 60fps the character feels too fast, and looks like sonic. But the faster speed makes the web version more fun to play.
Keep up the good work <3
Thanks, the shrink button was added because sometimes the pathways are 1 tile wide which is smaller than the player and that was my fix
Thanks, glad you enjoyed it!